
Where does the money go when you buy a game like GoW... well, a nice fact sheet at Forbes.com explains quite a bit. The quick summary looks like this:
Programming And Engineering: 20% (about $12)
Retail: 20% ($12)
like BestBuy or GameStop
Publisher profit=1.5%
like Epic or EA
Distributor: 1.5% (about $1)
Corporate Costs (quantitative analysis, management overhead): 0.3% (about 20 cents)
Lawyers?
Art/Design: 25% (about $15)
Console Owner Fee: 11.5% (about $7)
to Sony, Microsoft, and Nintendo
Marketing: 7% (about $4)Market Development Fund: 5% (about $3)
Manufacturing Costs, Packaging: 5% (about $3)
Blu-Ray might cost more
Licensing: 5% (about $3)Publisher profit: 1.5% (about $1)
Hardware development costs: 0.05% (less than 3 cents)
I got the info listening to one of my favorite podcasts at Next-Gen.biz.
-by conartistic
Programming And Engineering: 20% (about $12)
Retail: 20% ($12)
like BestBuy or GameStop
Publisher profit=1.5%
like Epic or EA
Distributor: 1.5% (about $1)
Corporate Costs (quantitative analysis, management overhead): 0.3% (about 20 cents)
Lawyers?
Art/Design: 25% (about $15)
Console Owner Fee: 11.5% (about $7)
to Sony, Microsoft, and Nintendo
Marketing: 7% (about $4)Market Development Fund: 5% (about $3)
Manufacturing Costs, Packaging: 5% (about $3)
Blu-Ray might cost more
Licensing: 5% (about $3)Publisher profit: 1.5% (about $1)
Hardware development costs: 0.05% (less than 3 cents)
I got the info listening to one of my favorite podcasts at Next-Gen.biz.
-by conartistic

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